Universe and Start Channel Upgrade in Xlights 4

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Added by keithsw1111
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This video highlights the conversion from an Absolute channel mapping for models in xLights, to the Universe/Start channel method of mapping.
Category
Addressing
Tags
Start Channel, Layout, Setup, Clyde Lindsay

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Comments

  • Ken
    Added

    Hello, I am completely new at this and am wondering what is the best way to get started with X-lights? I am looking to use RGB tape light or other addressable lights to layout to a photograph blown up and program a back light pattern behind it. It seems MS Excel makes it easy to layout the lights but How do I begin programming the pixels to do a custom lighted pattern?
    Thank you
    Ken

  • Keith Banned
    Added

    @Michael K ... because the chained model is 1 channel after the end of the previous model in the chain.

  • Michael K.
    Added

    I watched this again, and I don't understand why you said to always change the channel to one, when you're chaining. ( 8:36 )

  • Michael
    Added

    Question: When you said that going to the new style of addressing, it allows you to add things in later. In your example, you had a row that was something akin to Univ 4 with 300 channels. When you changed it to 510 channels, everything below was adjusted. But I didn't see in your models, if they adjusted too.

  • Steve
    Added

    Clyde I have a pixlite 16 and for my garage I will need to use 2 universes how would I set that up with Xlights4 ?